Version 0.9 ALPHA Release Patch Notes & Dev Log

Watch the Dev Log:

https://youtu.be/7CrrSpQ7Gz0


Additions and New Features

Added Sunflower Crop
Added Melon Crop
Added Hops Crop
Added Bitter Ale (Brewed using hops)
Added two initial quests to help player on their way
Added Cider (Brewed using apples)
Added character lighting in character creator to more easily see your player
Added grass effect
Added text and sounds when selling items to an npc
Added tooltips to buy menu
Added Apple tree
Added Cherry tree
Added animations and sounds for Ceada's work AI

Fixes

Fixed enemies auto attacking when first detected player
Fixed weapon sounds playing on equip
Fixed grass shifting around as terrain is edited
Fixed Ceada's hammer not showing up for clients
Fixed tick hidden when closing and reopenning summoning stone after locking
Fixed error in client when picking up item drop before being properly spawned
Fixed grass not being affected by snow
Fixed DPI exploit for fishing
Fixed enemy hit sounds not playing
Fixed mines enemies to clearing target when their target changes levels
Fixed mines level not saving correctly
Fixed path finding not generating properly for buildings with multiple floors
Fixed leak that stopped removal of old crops

Updates and other changes

Increased melee weapon range slightly
Updated brewer and smelter to be realtime
Updated draupnir so he'd buy all first year crops and level 1 fish
Updated selling to npc to not allow players to select items that they can't sell
Updated mines level detection to be more strict
Updated loading menu to be faster and allow for the deletion of saves
Decrease wait time for fishing slighty
Implemented new AI packages and added sleep
Renamed and rebalanced some Draupnir stuff
Re-organised project and improved water reflections
Improved seasonal foliage spawning system
Improved distance tree rendering
replaced SSAO with HBAO