Version 0.6 Pre-alpha Release Patch Notes

Additions and New Features

Added seasonal tree colours
Added goblin enemy to mines
Added VFX for when the local player is hurt
Added weapon system
Added player preview to inventory
Added player name tags
Added land sound to 3d jump animation
Added third person jumping animation
Added Seax and Long Seax

Fixes

Fixed bug with equipable items that caused them to respawn on inventory update if no bone was set for it
Fixed player health going over full
Fixed locked crafting recipes not hiding properly
Fixed items remaining shown in player's hand when dropped
Fixed incorrect animation scaling for some items
Fixed tunic textures showing a little too much shoulder 
Fixed third person item sounds playing even when they shouldn't

Updates and other changes

Updated mines exit stone to be green
Updated balance for all consumables
Updated mines to be constant on server
Updated mines to be more open
Updated balanced for all ore's health
Updated inventory to reset back to a pre-mines state when the local player is killed in the mines
Updated third-person player looking animations
Updated items to be rendered at a field of view independent of the FOV setting
Updated first-person movement animations
Updated broccoli crop size
Removed sword from default inventory and added seax and long seax to buy from Draupnir