Version 0.1.6 Pre-alpha Release Patch Notes

Additions and New Features

Added the random spawning of forests (purely decorative as of 0.1.6)
Added an inventory (saves between sessions)
Added an item system with tooltips when in the inventory
Added equipment slots in the inventory (for helmets, gloves, hats, etc.) - Shovel may only dig above sea level
Added various items (Scythe, Shovel, Raspberry Seed, Watering Can, and more)
Added abillity to till the ground (right click using the Scythe)
Added abillity to water the ground (left click using the watering can)
Added finite water to the watering can (right click on water to fill it back up)
Added crops
Added crop growth (crops will grow overnight) - as of 0.1.6 crops will only take one night to pogress to its next state but this will change later
Added crop harvesting (left click on a fully grown crop with an item) - Raspberry bushes will only yield two Raspberry seeds as of 0.1.6 but this will change in the future
Added Ocean

Updates and Changes

Performance improvements (terrain generation is now entirely asynchronous)
Made day-night cycle smoother for clients