Version 0.1.5 Pre-alpha Release Patch Notes

Additions and New Features
Added a main menu
Added save system
Added ability to name a save
Added ability to input a custom seed when starting a new save (if left blank, the seed will be random)
Added interactables system (right-click on an object to interact with it)
Added sleeping
Added passing out (at 2 am)
Added a tent to sleep in (when a player sleeps, their respawn point is updated to where they slept)
Added a moon to the sky (with correct-ish phases)

Updates and Changes
Updated some code to use unity's burst compiler for performance improvements (I plan to expand upon this in future)
Updated the initial spawn logic so players spawn near the coastline